INFO
Kansei Information Systems Lab
Imagine computers that truly get you. We’re pioneering tech that feels, thinks, and adapts. Our lab crafts AI with empathy, decoding human emotions and quirks. But here’s the kicker: we’re harnessing interactive evolutionary computation models. These cutting-edge systems evolve in real-time, learning your preferences and adapting to your unique style. It’s not just smart tech – it’s tech that grows with you, reshaping the human-machine bond. Welcome to AI with a personal touch!
About us

Masataka Tokumaru
Hey there! I’m Masataka, and I’d like to welcome you to the Kansei Information Systems Lab’s website. Ever wondered how we can teach computers to understand the fuzzy, complex world of human emotions and preferences? That’s our specialty! We’re cracking the code on ‘ambiguity’ – the final frontier that computers have struggled with for so long. It’s the key to creating truly human-friendly tech. Imagine robots that feel alive and computer systems that are actually a joy to use! Intrigued? Whether you’re a student here or just a curious mind, our doors are wide open. Drop me a line at toku@kansai-u.ac.jp and come see what we’re cooking up. Let’s push the boundaries of human-computer interaction together!
Emmanuel Ayedoun
Hello there! I’m Emmanuel, a faculty member at this lab. We’re diving into the fascinating intersection of human-computer interaction, cognitive psychology, and kansei engineering. Our mission? To create computer systems with a touch of humanity – systems that can empathize, show consideration, and spark motivation.
Curious about how we’re teaching computers to be more emotionally savvy? Or how this could revolutionize the way we learn and interact with technology? Drop me a line at ”emay@kansai-u.ac.jp”. Click here to visit the individual research homepage.
Research Interests
Interactive Evolutionary Computation
Health and Exercise Support System
Kansei Retrieval Systems
Kansei Robots
Achievements & Activity
Key Papers
Emmanuel Ayedoun, Masataka Tokumaru, “Towards Emotionally Expressive Virtual Human Agents to Foster L2 Production: insights from a preliminary Woz experiment”, Multimodal Technol. Interact. Journal Vol.6, No.9, pp.77-91, 2022-09. https://doi.org/10.3390/mti6090077, 2022-09.
*Hiroshi Takenouchi, Masataka Tokumaru, “Interactive Evolutionary Computation with Artificial Bee Colony Method for Multimodal Preferences Retrieval”, International Journal of Affective Engineering, Vol.22, No.1, pp.1-10, 2023-01.
Emmanuel Ayedoun, Masataka Tokumaru, “Towards Emotionally Expressive Virtual Human Agents to Foster L2 Production: insights from a preliminary Woz experiment”, Multimodal Technol. Interact. Journal Vol.6, No.9, pp.77-91, 2022-09. https://doi.org/10.3390/mti6090077, 2022-09.
KISLAB News
2024.8.1~2 ゼミ旅行@滋賀県 / Seminar Trip @Shiga Prefecture
2024.6.7 タイからの短期留学生 / Welcome to Gotj & Pajaree
2023.8.3~4 ゼミ旅行@京丹波 / Seminar Trip @Kyōtanba